Cendrillon
MFA Thesis Project
Perhaps the most arresting and archetypal transformation in any fable is that of the cinder-girl, whose inner radiance is magnified by maternal kindness. In my design, Lucette is a princess of ashes and spiderwebs, who goes to the Ball robed in maternal love and moonlight. And the Prince, like the Godmother, recognizes Lucette for who she is and for what he sees within her.
Gloria
Jack Crystal Theater, NYC
by Branden Jacobs-Jenkins
Directed by Doug Hughes
Tragedy. Tensions brew and escalate among coworkers as ambitions and insecurities come to rise. Eruption as Gloria perpetrates a mass shooting in her own office.
Tragedy becomes Culture. Survivors Dean and Kendra scheme to monetize their trauma through competing book deals.
Culture becomes violence. The revelation that a TV series about Gloria is in the works reveals California to be as much of a rat race as New York. American media culture thrives on a casual relationship with death and violence.

Director: Doug Hughes

Director: Doug Hughes


Director: Doug Hughes

Directed by Maggie Lally / Lighting Design by Debra Dumas / Scenic Design by Polina Minchuk

Directed by Maggie Lally / Lighting Design by Debra Dumas / Scenic Design by Polina Minchuk

Directed by Maggie Lally / Lighting Design by Debra Dumas / Scenic Design by Polina Minchuk

Directed by Maggie Lally / Lighting Design by Debra Dumas / Scenic Design by Polina Minchuk
Machinal
Olmsted Theater, Adelphi University
(Alumna Guest Designer)
Directed by Maggie Lally
Sophie Treadwell wrote Machinal as a reaction to the story of Ruth Snyder, who became the first woman to be executed by electric chair in the United States after murdering her husband in 1927. Our all-women design team sought to focus on what happens to a woman's voice in a world where the forces of technology, industry, and patriarchal influence are overwhelming.




God is a Verb
Actors' Fund Art Center, Brooklyn
by Gavin Broady
Directed by Chad Lindsey
"In 1969, an eccentric professor gathers a team of offbeat academics to play a game with one goal: make the world work for all humanity. What unfolds tears spacetime as we are whisked from a beatnik cafe to a treetop congressional hearing and back by way of a university telephone. As the clock ticks, the lines blur between the game and the real world and we wonder if we've detached from reality altogether."

Directed by Chad Lindsey / Scenic Design by Ryan Howell / Lighting Design by Christopher Weston / Projection Design by Weston Wetzel / Photo by Mitch Dean

Directed by Chad Lindsey / Scenic Design by Ryan Howell / Lighting Design by Christopher Weston / Projection Design by Weston Wetzel / Photo by Mitch Dean

Directed by Chad Lindsey / Scenic Design by Ryan Howell / Lighting Design by Christopher Weston / Projection Design by Weston Wetzel / Photo by Mitch Dean

Directed by Chad Lindsey / Scenic Design by Ryan Howell / Lighting Design by Christopher Weston / Projection Design by Weston Wetzel / Photo by Mitch Dean



Twenty-five years later, Mattie seeks out Rooster but learns he has died, troubled by his dark past.

True Grit
MFA Class Project
“People do not give it credence that a fourteen-year-old girl could leave home and go off in the wintertime to avenge her father’s blood but it did not seem so strange at the time, although I will say it did not happen every day.”